Now, to finish off our show, we turn our attention to meseta pso2 Phantasy Star Online 2, that recently arrived in the West two decades following the release of the Dreamcast first — and eight long years following PSO 2’s launch in Japan. Western audiences frequently wondered if the match could come to North America at all, however Phantasy Star Online 2 is currently available in the West on Xbox One and Windows PC. This upgrade has been released in lieu of a new episode to deliver the 8-year-old movie engine up to date, worldwide. Details about New Genesis are light right now, but Sega says it will reveal more from the Tokyo Game Show timeframe later this year.
We recently talked to Yuji Nakazawa, PSO 2’s North America manufacturer, in regards to the match long-awaited coming from the West. Polygon: Please present yourself and in your own words describe your function on the PSO 2 team. Yuji Nakazawa: My name is Yuji Nakazawa, and I’m part of Sega’s No. 3 development team and I’m the producer of the North American release of PSO two — and I worked as the liaison with various teams for the development of the North American Edition. I have been off and on of this team. I started using Phantasy Star Universe in Japan and then also [functioned on] the release of this North American Xbox version of PSU.
I’m the manager for the U.S. release of the Xbox version as well as the Asian launch of PSO 2, which was released prior to the U.S. version. So I’m sort of this localization specialist. Is it a relief today that PSO 2 is finally from the West, for all the English-speaking PSO fans who’ve been asking for this for years? There’s a feeling of relief [because] there was a lot of planning that went into the development; for example, Sega U.S. and Sega Japan took surveys from the fans about what they wanted in the game. However, as an internet game, I believe the true challenge will be in maintaining the service going forward. We heard a lot of players say they have been waiting eight long years for this launch. So we were very happy about that.
Is this one of the reasons the Western servers are somewhat different in the Japanese servers? So you could roll out the later episodes in the right rate, rather than dump all the Western players onto the very same servers as gamers in Asia, who’ve experienced all that content already? Or did it have to do with buy Phantasy Star Online 2 Meseta the consideration of information rates?
We recently talked to Yuji Nakazawa
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